#SwiftUI

  1. Evolution of the programming languages from iPhone OS 1.0 to iOS 14

    In my previous article about Apple’s use of Swift and SwiftUI in iOS 14, I counted the number of built-in apps in iOS using Swift and SwiftUI. Several readers asked if I could provide a percentage rather than an absolute number. In this new article, I will answer this question by measuring the total number of binaries in iOS. I will go one step further and also count the number of binaries using other programming languages: Objective-C, C++ and C. Finally to be as complete as possible, I ran this analysis on all major iOS releases, from iPhone OS 1.0 to iOS 14. This will provide a detailed overview of the evolution of the different programming languages over more than a decade of iOS development.
    [Read More]
  2. Apple’s use of Swift and SwiftUI in iOS 14

    Swift was introduced a couple of years ago at Apple's 2014 WWDC. Over the years I analyzed iOS to measure how many built-in applications were using Swift. iOS 9 released in 2015 included a single application written with Swift: Calculator. Since then this number has grown with each iOS release: iOS 10.1, iOS 11.1, iOS 12.0 and finally iOS 13.1. iOS 14 is now available so let's check how this number evolved since iOS 13. Apple announced SwiftUI during WWDC 2019, a year ago. In this article I will also try to measure which built-in apps are using this new UI framework.
    [Read More]